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Far cry 4 helicopter location
Far cry 4 helicopter location











It won’t be winning any awards and it suffers a bit from a lack of personality, but it’s a few hours of fun with Far Cry 5’s satisfying core mechanics in a refreshing jungle backdrop. Watching tagged enemies fly in every direction as each bomb lands is incredibly satisfying, and the ensuing fire makes it feel suitably Far Cry - especially when you accidentally set your arms alight. It works a bit like a powerup, granting you airstrikes every time you liberate a point of interest, though some areas require you to first take out some AA guns before you call call them in.Īirstrikes allow you to clear out entire compounds with one well placed shot. Hours of Darkness allows you to call in airstrikes by painting a target with your binoculars. It’s just you, the jungle, and one brilliant new addition: air support. You don’t have a wingsuit, there aren’t any boats, you can’t fly anywhere, and there are only a handful of trucks. It’s a microcosm of the main game with all the bullshit stripped out, and it works. While working your way across the map, you can liberate prisoners, take out propaganda speakers, collect the Zippos of fallen infantrymen, and destroy enemy compounds.

#Far cry 4 helicopter location license#

All it’s missing is the license for Fortunate Son. One of the soldiers you need to rescue is nicknamed ‘Joker’ and has playing cards tucked into his helmet, and there’s a section at the end where you gun down Vietnamese soldiers from the side of a helicopter. You have to rescue your allies - who can all die permanently if you lead them into gunfire - before getting to the evac zone. You’re a helicopter gunner whose chopper is downed behind enemy lines. I was a little worried about how Ubisoft would handle this setting, but the developer doesn't even try, really. Vietnam itself - all grassy fields, shrubbery, and trees, all flammable - provides a great setting for such a stealthy sandbox. The system takes away the need to pop in and out of menus while also encouraging a more careful playstyle. At least until you can break line of sight and squat in a bush again. Get spotted and all those perks are stripped away - it’s just you, your allies, and your guns against increasingly difficult odds. Every stealth kill grants you one new perk until you hit the maximum of four. 240 400 west of lake near bldg (no fly zone) 278 596 airport middle of runway, right side. I doubt it's a complete list but I think it's a good start. Hit enough enemies around the head with a lump of bamboo and you gain the ability to automatically tag enemies who are close by, walk faster from the crouched position, and even tag far off enemies with your binoculars through walls. Like the OP, I had a few places where a buzzer only showed up once (or I made a typo on the location). Rather than unlocking abilities through a skill tree, silent kills grant you perks that make you even more deadly. Hours of Darkness, the first big DLC drop for Ubisoft’s shooter, makes stealth the focus. Sure, I had this huge skill tree made up of ways to silently murder my way through compounds, but this rocket launcher and my best mate - an angry grizzly bear - did the job much quicker. I never felt the need to be stealthy in Far Cry 5.











Far cry 4 helicopter location